Psychic type Pokémon moves

This is a full list of every Psychic move from all five generations of the Pokémon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which Pokémon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Name
Type
Cat.
Power
Acc.
PP
TM
Effect
Prob. (%)
AgilityPsychicStatus - - 30 Sharply raises user's Speed. -
Ally SwitchPsychicStatus - - 15 User switches with opposite teammate. -
AmnesiaPsychicStatus - - 20 Sharply raises user's Special Defense. -
BarrierPsychicStatus - - 20 Sharply raises user's Defense. -
Calm MindPsychicStatus - - 20 TM04 Raises user's Special Attack and Special Defense. -
ConfusionPsychicSpecial 50 100 25 May confuse opponent. 10
Cosmic PowerPsychicStatus - - 20 Raises user's Defense and Special Defense. -
Dream EaterPsychicSpecial 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent. -
ExtrasensoryPsychicSpecial 80 100 20 May cause flinching. 10
Future SightPsychicSpecial 120 100 10 Damage occurs 2 turns later. -
GravityPsychicStatus - - 5 Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. -
Guard SplitPsychicStatus - - 10 Averages Defense and Special Defense with the target. -
Guard SwapPsychicStatus - - 10 User and opponent swap Defense and Special Defense. -
Heal BlockPsychicStatus - - 15 Prevents the opponent from restoring HP for 5 turns. -
Heal PulsePsychicStatus - - 10 Restores half the target's max HP. -
Healing WishPsychicStatus - - 10 The user faints and the next Pokémon released is fully healed. -
Heart StampPsychicPhysical 60 100 25 May cause flinching. 30
Heart SwapPsychicStatus - - 10 Stat changes are swapped with the opponent. -
Hyperspace HolePsychicSpecial 80 5 Can strike through Protect/Detect. -
HypnosisPsychicStatus - 60 20 Puts opponent to sleep. -
ImprisonPsychicStatus - - 10 Opponent is unable to use moves that the user also knows. -
KinesisPsychicStatus - 80 15 Lowers opponent's Accuracy. -
Light ScreenPsychicStatus - - 30 TM16 Halves damage from Special attacks for 5 turns. -
Lunar DancePsychicStatus - - 10 The user faints but the next Pokémon released is fully healed. -
Luster PurgePsychicSpecial 70 100 5 May lower opponent's Special Defense. 50
Magic CoatPsychicStatus - - 15 Any special move is reflected back to the attacker. -
Magic RoomPsychicStatus - - 10 Suppresses the effects of held items for five turns. -
MeditatePsychicStatus - - 40 Raises user's Attack. -
Miracle EyePsychicStatus - - 40 Resets opponent's Evasiveness, removes Dark's Psychic immunity. -
Mirror CoatPsychicSpecial - 100 20 When hit by a Special Attack, user strikes back with 2x power. -
Mist BallPsychicSpecial 70 100 5 May lower opponent's Special Attack. 50
Power SplitPsychicStatus - - 10 Averages Attack and Special Attack with the target. -
Power SwapPsychicStatus - - 10 User and opponent swap Attack and Special Attack. -
Power TrickPsychicStatus - - 10 User's own Attack and Defense switch. -
PsybeamPsychicSpecial 65 100 20 May confuse opponent. 10
PsychicPsychicSpecial 90 100 10 TM29 May lower opponent's Special Defense. 10
Psycho BoostPsychicSpecial 140 90 5 Sharply lowers user's Special Attack. -
Psycho CutPsychicPhysical 70 100 20 High critical hit ratio. -
Psycho ShiftPsychicStatus - 90 10 Gives the opponent the user's status condition, if it hits. -
PsyshockPsychicSpecial 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense. -
PsystrikePsychicSpecial 100 100 10 Inflicts damage based on the target's Defense, not Special Defense. -
PsywavePsychicSpecial - 80 15 Inflicts damage 50-150% of user's level. -
ReflectPsychicStatus - - 20 TM33 Halves damage from Physical attacks for 5 turns. -
RestPsychicStatus - - 10 TM44 User sleeps for 2 turns, but user is fully healed. -
Role PlayPsychicStatus - - 15 User copies the opponent's Ability. -
Skill SwapPsychicStatus - - 10 The user swaps Abilities with the opponent. -
Stored PowerPsychicSpecial 20 100 10 Power increases when user's stats have been raised. -
SynchronoisePsychicSpecial 120 100 15 Hits any Pokémon that shares a type with the user. -
TelekinesisPsychicStatus - - 15 Ignores opponent's Evasiveness for three turns, add Ground immunity. -
TeleportPsychicStatus - - 20 Allows user to flee wild battles; also warps player to last PokéCenter. -
TrickPsychicStatus - 100 10 Swaps held items with the opponent. -
Trick RoomPsychicStatus - - 5 TM92 Slower Pokémon move first in the turn for 5 turns. -
Wonder RoomPsychicStatus - - 10 Swaps every Pokémon's Defense and Special Defense for 5 turns. -
Zen HeadbuttPsychicPhysical 80 90 15 May cause flinching. 20