Pokemon Psychic moves

This is a full list of every Psychic move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel

« back to full move list

Name Type Cat. Power Acc. PP TM/HM? Effect Prob.
AgilityPsychicStatus--30 - Sharply raises user's Speed. -
Ally SwitchPsychicStatus--15 TM51 User switches with opposite teammate. -
AmnesiaPsychicStatus--20 - Sharply raises user's Special Defense. -
BarrierPsychicStatus--30 - Sharply raises user's Defense. -
Calm MindPsychicStatus--20 TM04 Raises user's Special Attack and Special Defense. -
ConfusionPsychicSpecial5010025 - May confuse opponent. 10
Cosmic PowerPsychicStatus--20 - Raises user's Defense and Special Defense. -
Dream EaterPsychicSpecial10010015 TM85 User recovers half the HP inflicted on a sleeping opponent. -
ExtrasensoryPsychicSpecial8010030 - May cause flinching. 10
Future SightPsychicSpecial10010010 - Damage occurs 2 turns later. -
GravityPsychicStatus--5 - Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. -
Guard SplitPsychicStatus--10 - Averages Defense and Special Defense with the target. -
Guard SwapPsychicStatus--10 - User and opponent swap Defense and Special Defense. -
Heal BlockPsychicStatus--15 - Prevents the opponent from restoring HP for 5 turns. -
Heal PulsePsychicStatus--10 - Restores half the target's max HP. -
Healing WishPsychicStatus--10 - The user faints and the next Pokemon released is fully healed. -
Heart StampPsychicPhysical6010025 - May cause flinching. 30
Heart SwapPsychicStatus--10 - Stat changes are swapped with the opponent. -
HypnosisPsychicStatus-6020 - Put opponent to sleep, if it hits. -
ImprisonPsychicStatus--10 - Opponent is unable to use moves that the user also knows. -
KinesisPsychicStatus-8015 - Lowers opponent's Accuracy. -
Light ScreenPsychicStatus--30 TM16 Halves damage from Special attacks for 5 turns. -
Lunar DancePsychicStatus--10 - The user faints but the next Pokemon released is fully healed. -
Luster PurgePsychicSpecial701005 - May lower opponent's Special Defense. 50
Magic CoatPsychicStatus--15 - Any special move is reflected back to the attacker. -
Magic RoomPsychicStatus--10 - Suppresses the effects of held items for five turns. -
MeditatePsychicStatus--40 - Raises user's Attack. -
Miracle EyePsychicStatus--40 - Resets opponent's Evasiveness, removes Dark's Psychic immunity. -
Mirror CoatPsychicSpecial-10020 - When hit by a Special Attack, user strikes back with 2x power. -
Mist BallPsychicSpecial701005 - May lower opponent's Special Attack. 50
Power SplitPsychicStatus--10 - Averages Attack and Special Attack with the target. -
Power SwapPsychicStatus--10 - User and opponent swap Attack and Special Attack. -
Power TrickPsychicStatus--10 - User's own Attack and Defense switch. -
PsybeamPsychicSpecial6510020 - May confuse opponent. 10
PsychicPsychicSpecial9010010 TM29 May lower opponent's Special Defense. 10
Psycho BoostPsychicSpecial140905 - Sharply lowers user's Special Attack. -
Psycho CutPsychicPhysical7010020 - High critical hit ratio. -
Psycho ShiftPsychicStatus-9010 - Gives the opponent the user's status condition, if it hits. -
PsyshockPsychicSpecial8010010 TM03 Inflicts damage based on the target's Defense, not Special Defense. -
PsystrikePsychicSpecial10010010 - Inflicts damage based on the target's Defense, not Special Defense. -
PsywavePsychicSpecial-8015 - Inflicts damage 50-150% of user's level. -
ReflectPsychicStatus--20 TM33 Halves damage from Physical attacks for 5 turns. -
RestPsychicStatus--10 TM44 User sleeps for 2 turns, but user is fully healed. -
Role PlayPsychicStatus--15 - User copies the opponent's Ability. -
Skill SwapPsychicStatus--10 - The user swaps Abilities with the opponent. -
Stored PowerPsychicSpecial2010010 - Power increases when user's stats have been raised. -
SynchronoisePsychicSpecial7010015 - Hits any Pokemon that shares a type with the user. -
TelekinesisPsychicStatus--15 TM19 Ignores opponent's Evasiveness for three turns, add Ground immunity. -
TeleportPsychicStatus--20 - Allows user to switch out. In the wild, the battle ends. -
TrickPsychicStatus-10010 - Swaps held items with the opponent. -
Trick RoomPsychicStatus--5 TM92 Slower Pokemon move first in the turn for 5 turns. -
Wonder RoomPsychicStatus--10 - Swaps every Pokemon's Defense and Special Defense for 5 turns. -
Zen HeadbuttPsychicPhysical809015 - May cause flinching. 20