Steel type Pokémon moves

This is a full list of every Steel move from all five generations of the Pokémon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which Pokémon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Name
Type
Cat.
Power
Acc.
PP
TM
Effect
Prob. (%)
AutotomizeSteelStatus - - 15 Halves weight and sharply raises Speed. -
Bullet PunchSteelPhysical 40 100 30 User attacks first. -
Doom DesireSteelSpecial 140 100 5 Damage occurs 2 turns later. -
Flash CannonSteelSpecial 80 100 10 TM91 May lower opponent's Special Defense. 10
Gear GrindSteelPhysical 50 85 15 Hits twice in one turn. -
Gyro BallSteelPhysical - 100 5 TM74 The slower the opponent, the stronger the attack. -
Heavy SlamSteelPhysical - 100 10 The heavier the user, the stronger the attack. -
Iron DefenseSteelStatus - - 15 Sharply raises user's Defense. -
Iron HeadSteelPhysical 80 100 15 May cause flinching. 30
Iron TailSteelPhysical 100 75 15 May lower opponent's Defense. 10
King's ShieldSteelStatus - - 10 Protects against attacks, and lowers opponent's Attack on contact. -
Magnet BombSteelPhysical 60 20 Ignores Accuracy and Evasiveness. -
Metal BurstSteelPhysical - 100 10 Deals damage equal to 1.5x opponent's attack. -
Metal ClawSteelPhysical 50 95 35 May raise user's Attack. 10
Metal SoundSteelStatus - 85 40 Sharply lowers opponent's Special Defense. -
Meteor MashSteelPhysical 90 90 10 May raise user's Attack. 20
Mirror ShotSteelSpecial 65 85 10 May lower opponent's Accuracy. 30
Shift GearSteelStatus - - 10 Raises user's Attack and sharply raises Speed. -
Steel WingSteelPhysical 70 90 25 May raise user's Defense. 10