Pokemon Water moves

This is a full list of every Water move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel

« back to full move list

Name Cat. Power Acc. PP TM/HM? Effect Prob.
Aqua Jet Physical 40 100 20 - User goes first. -
Aqua Ring Status - - 20 - Restores a little HP each turn. -
Aqua Tail Physical 90 90 10 - -
Brine Special 65 100 10 - Power doubles if opponent's HP is less than 50%. -
Bubble Special 20 100 30 - May lower opponent's Speed by one stage. 10
Bubblebeam Special 65 100 20 - May lower opponent's Speed by one stage. 10
Clamp Physical 35 75 10 - Damages opponent for 2-5 turns, opponent cannot escape/switch. -
Crabhammer Physical 90 90 10 - High Critical-Hit ratio. -
Dive Physical 80 100 10 HM06 Dives down for the first turn, attacks on the second turn. -
Hydro Cannon Special 150 90 5 - User cannot move in the following turn. -
Hydro Pump Special 120 80 5 - -
Muddy Water Special 95 85 10 - May decrease opponent's Accuracy by one stage. 30
Octazooka Special 65 85 10 - Likely to decrease opponent's Accuracy by one stage. 50
Rain Dance Status - - 5 TM18 Causes the weather to change to rain for 5 turns. -
Razor Shell Physical 75 95 10 - May lower the target's Defense by one level. 50
Scald Special 80 100 15 TM55 May burn the target. 30
Soak Status - 100 20 - Changes the target's type to water. -
Surf Special 95 100 15 HM03 -
Water Gun Special 40 100 25 - -
Water Pledge Special 50 100 10 - Added effects appear if preceded by Fire Pledge or succeeded by Grass Pledge. -
Water Pulse Special 60 100 20 - May cause confusion. 20
Water Sport Status - - 15 - Increases the user's Fire resistance. -
Water Spout Special 150 100 5 - The higher the user's HP, the higher the damage caused. -
Waterfall Physical 80 100 15 HM05 May cause flinching. 20
Whirlpool Special 35 85 15 - Damages opponent for 2-5 turns, opponent cannot switch/escape. -
Withdraw Status - - 40 - Increases the user's Defense by one stage. -

 

Quick Search

Type a Pokemon name, type, move, ability to see instant results.

Advanced site search