Dark type Pokémon moves

This is a full list of every Dark move from all 7 generations of the Pokémon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which Pokémon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Prob. (%)
AssuranceDarkPhysical 60 100 10 Power doubles if opponent already took damage in the same turn.
Beat UpDarkPhysical 100 30 Each Pokémon in your party attacks.
BiteDarkPhysical 60 100 25 May cause flinching. 30
Black Hole EclipseDark 1 Dark type Z-Move.
Brutal SwingDarkPhysical 60 100 20 TM59 The user swings its body around violently to inflict damage on everything in its vicinity.
CrunchDarkPhysical 80 100 15 May lower opponent's Defense. 20
Dark PulseDarkSpecial 80 100 15 TM97 May cause flinching. 20
Dark VoidDarkStatus 50 10 Puts all adjacent opponents to sleep.
Darkest LariatDarkPhysical 85 100 10 Ignores opponent's stat changes.
EmbargoDarkStatus 100 15 TM63 Opponent cannot use items.
Fake TearsDarkStatus 100 20 Sharply lowers opponent's Special Defense.
Feint AttackDarkPhysical 60 20 Ignores Accuracy and Evasiveness.
FlatterDarkStatus 100 15 Confuses opponent, but raises its Special Attack by two stages.
FlingDarkPhysical 100 10 TM56 Power depends on held item.
Foul PlayDarkPhysical 95 100 15 Uses the opponent's Attack stat.
Hone ClawsDarkStatus 15 Raises user's Attack and Accuracy.
Hyperspace FuryDarkPhysical 100 5 Lowers user's Defense. Can strike through Protect/Detect.
Knock OffDarkPhysical 65 100 20 Removes opponent's held item for the rest of the battle.
Malicious MoonsaultDarkPhysical 180 1 Incineroar-exclusive Z-Move.
MementoDarkStatus 100 10 User faints, sharply lowers opponent's Attack and Special Attack.
Nasty PlotDarkStatus 20 Sharply raises user's Special Attack.
Night DazeDarkSpecial 85 95 10 May lower opponent's Accuracy. 40
Night SlashDarkPhysical 70 100 15 High critical hit ratio.
Parting ShotDarkStatus 100 20 Lowers opponent's Attack and Special Attack then switches out.
PaybackDarkPhysical 50 100 10 TM66 Power doubles if the user was attacked first.
Power TripDarkPhysical 20 100 10 The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.
PunishmentDarkPhysical 100 5 Power increases when opponent's stats have been raised.
PursuitDarkPhysical 40 100 20 Double power if the opponent is switching out.
QuashDarkStatus 100 15 TM60 Makes the target act last this turn.
SnarlDarkSpecial 55 95 15 TM95 Lowers opponent's Special Attack. 100
SnatchDarkStatus 10 Steals the effects of the opponent's next move.
Sucker PunchDarkPhysical 70 100 5 User attacks first, but only works if opponent is readying an attack.
SwitcherooDarkStatus 100 15 Swaps held items with the opponent.
TauntDarkStatus 100 20 TM12 Opponent can only use moves that attack.
ThiefDarkPhysical 60 100 25 TM46 Also steals opponent's held item.
Throat ChopDarkPhysical 80 100 15 Prevents use of sound moves for two turns.
Topsy-TurvyDarkStatus 20 Reverses stat changes of opponent.
TormentDarkStatus 100 15 TM41 Opponent cannot use the same move in a row.