Flying type Pokémon moves

This is a full list of every Flying move from all five generations of the Pokémon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which Pokémon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Name
Type
Cat.
Power
Acc.
PP
TM
Effect
Prob. (%)
AcrobaticsFlying 55 100 15 TM62 Stronger when the user does not have a held item.
Aerial AceFlying 60 20 TM40 Ignores Accuracy and Evasiveness.
AeroblastFlying 100 95 5 High critical hit ratio.
Air CutterFlying 60 95 25 High critical hit ratio.
Air SlashFlying 75 95 20 May cause flinching. 30
Beak BlastFlying 100 100 15 The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn.
BounceFlying 85 85 5 Springs up on first turn, attacks on second. May paralyze opponent. 30
Brave BirdFlying 120 100 15 User receives recoil damage.
ChatterFlying 65 100 20 Confuses opponent. 100
DefogFlying 15 Lowers opponent's Evasiveness and clears fog.
Dragon AscentFlying 120 100 5 Lowers user's Defense and Special Defense.
Drill PeckFlying 80 100 20
Feather DanceFlying 100 15 Sharply lowers opponent's Attack.
FlyFlying 90 95 15 TM76 Flies up on first turn, attacks on second turn.
GustFlying 40 100 35 Hits Pokémon using Fly/Bounce with double power.
HurricaneFlying 110 70 10 May confuse opponent. 30
Mirror MoveFlying 20 User performs the opponent's last move.
Oblivion WingFlying 80 100 10 User recovers most of the HP inflicted on opponent.
PeckFlying 35 100 35
PluckFlying 60 100 20 If the opponent is holding a berry, its effect is stolen by user.
RoostFlying 10 TM19 User recovers half of its max HP and loses the Flying type temporarily.
Sky AttackFlying 140 90 5 Charges on first turn, attacks on second. May cause flinching. 30
Sky DropFlying 60 100 10 TM58 Takes opponent into the air on first turn, drops them on second turn.
Supersonic SkystrikeFlying 1 Flying type Z-Move.
TailwindFlying 30 Doubles Speed for 4 turns.
Wing AttackFlying 60 100 35